Creating a user controlled mixed reality to bridge the real and the virtual.
Focus is on retaining as much of the strengths of VR as possible, while addressing weaknesses such as isolation and lacking awareness of the physical surroindings.
Recent student projects (supervisor)
Virtual Reality Operating System
In this project, a concept VR OS user interface (UI) was developed, and diﬀerent interaction
patterns were developed and evaluated. Several concept applications were developed and evaluated
in user tests.
Bachelor's project at Chalmers 2017.
Virtual Reality Car Driving Simulator
Car driving simulator developed for use with consumer Virtual Reality equipment (Oculus Rift, HTC Vive) implemented using Unreal Engine.
Bachelor's project at Chalmers 2016.
Mixed Reality game
Mixed Reality (MR) Real-Time Strategy (RTS) game developed for consumer Virtual Reality equipment (Oculus Rift, HTC Vive) implemented using Unreal Engine. Relies on Leap Motion hand tracking and matching a real table to create an interactive MR game environment.